All You Can ET
All You Can ET is a game designed to train cognitive flexibility, a subskill of executive functions. Cognitive flexibility involves inhibiting a prior perspective and considering a new perspective (Diamond, 2013).
Players need to apply frequently changing rules to give differently colored aliens the right food or drink they need to survive.
Role: UX Designer, Game Designer & Developer
Team members are at the last picture of the gallery.
Advisors: Jan L Plass, Bruce D Homer