CrushStations is a game designed to train working memory, a subskill of executive functions. Working memory involves holding information in mind and mentally working with it (Diamond, 2013).
Players need to remember the color and type of creatures to free them and keep them out of reach of the hungry octopus.
Role: UX Designer, Game Designer & Developer
Team members are at the last picture of the gallery.
Advisors: Jan L Plass, Bruce D Homer