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Project Polly

Project Polly was an AR game designed to be used at an event by an external client. It was a location based, 200+ user experience designed for iOS smartphones and tablets.

I worked with the company Parallux to bring the experience to life.

Reach out directly if you want to know more about the project.

Role: UX/UI Designer & Prototyper

Team members: Connor Defanti, Kris Lang, Keanan Pucci, Eve Roth, Gabe Zetter

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