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About
Hi!
I'm Aniol, an XR designer and creative technologist.
In my most recent work, I've been designing and prototyping spatial experiences and interfaces for a wide range of platforms, including art installations featured internationally, VR simulations used in educational research, and AR applications built in collaboration with cultural institutions, among others.
Some of the areas I've focused on in the past include: product design, 3D design, UI/UX design, physical and digital prototyping, front-end development,
and product strategy.
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