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VR Looking Inside

VR Looking  Inside is a suite of VR simulations for STEM learning in k12 classrooms.  All of the simulations are designed with the intention to facilitate  collaborative, constructivist learning experiences for small student  groups. Allowing students to explore interactive, 3D models and  simulations together provides them with the opportunity to make mistakes  and come to a solution through their collaborative dialogue. My role  included overseeing the production team and making sure we were  delivering functional and polished simulations within the defined  deadlines. I was the one putting the final product together and shipping  it to the platforms where schools would download it from.


Tools: Unreal Engine, 3ds Max, Illustrator, Photoshop, Figma, Premiere Pro

Areas of focus: Development, Project Management, 3D Design, Product Design, User Testing 

Platform: Verizon VILS, Steam

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