

VR Looking Inside
VR Looking Inside is a suite of VR simulations for STEM learning in k12 classrooms. All of the simulations are designed with the intention to facilitate collaborative, constructivist learning experiences for small student groups. Allowing students to explore interactive, 3D models and simulations together provides them with the opportunity to make mistakes and come to a solution through their collaborative dialogue. My role included overseeing the production team and making sure we were delivering functional and polished simulations within the defined deadlines. I was the one putting the final product together and shipping it to the platforms where schools would download it from.
Tools: Unreal Engine, 3ds Max, Illustrator, Photoshop, Figma, Premiere Pro
Areas of focus: Development, Project Management, 3D Design, Product Design, User Testing
Platform: Verizon VILS, Steam